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AntX2
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Post subject: Character Sheets Posted: Thu Jul 31, 2008 9:02 pm |
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Joined: Sun Mar 23, 2008 1:46 am Posts: 122 Location: So you want to know where I am, eh?
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Okay, here is the more complex roleplay for you rpers. Fill out the Character Sheet below and once we get atleast 4 I'll begin a rp topic. No godmoding! All godmoders shall be smited!
Name: Everyone has a name, this must be filled.
Alias (if any): You can have up to 3.
Age: If your character does not have a specific age, give an assumption.
Race: Everyone has a race. These come from basic races such as humans and elves to more complex races. You can make up your own race, but it'll have to be detailed.
Race Description: A small description on what your race is like and basic abilities it includes. If you create your own race, this'll have to be a bit more detailed.
Gender: Male or Female, no in between. If your race doesn't have genders, then mark as "Genderless Race".
Character Appearance: What are your character's features? How does he/she/it commonly dress?
Items on Hand: What items does your character normally carry with himself/herself/itself? There is no limit to items your character travels with, however you have to consider the difficulty of traveling with certain things in something as simple as a small bag.
Occupation: If your character has a job, describe it here. "Odd jobs from town to town" is acceptable.
Primary Class: Is your character a certain class such as an archer or mage? Primary classes are skills in which they know best.
Abilities: What is your characters abilities? This is where godmodders may go too far, so keep your character's abilities at a limit please. Necromancers can summon the dead, but then they'll also have strong weaknesses.
Weaknesses: Everyone has weaknesses, and the more strong abilities you have, the more weaknesses.
Secondary Class: Secondary classes are skills your character knows little of.
Personality: Your characters personality, how he/she/it reacts to certain things.
Character History: Give a detailed description of your character's history. Where were they born, who were their parents? Does your character have simblings, or a spouse or children? The older your character is, the more history you'll have to explain.
Pets: If your character travels with any pet companions, name them here. No god-mod pets, dragons are acceptable with limits. Mythical creatures are acceptable at limits, inwhich I'll decide.
Special Items: Does your character carry around a sword that was given to him by his deceased father? Does your character carry around maybe an amulet which they've had since they were born? If your character does have an item that means something to them, describe it here.
Other: Anything else you think belongs in your character sheet goes here.
I'll make my character sheet soon.
Empty Character Sheet:
Name:
Alias (if any):
Age:
Race:
Race Description:
Gender:
Character Appearance:
Items on Hand:
Occupation:
Primary Class:
Abilities:
Weaknesses:
Secondary Class:
Personality:
Character History:
Pets:
Special Items:
Other:
Last edited by AntX2 on Sat Aug 02, 2008 7:19 am, edited 6 times in total.
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AntX2
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Post subject: Posted: Thu Jul 31, 2008 11:52 pm |
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Joined: Sun Mar 23, 2008 1:46 am Posts: 122 Location: So you want to know where I am, eh?
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Thanks, it's a bit overdone and very detailed I know...but I'm the kind of roleplayer who makes a whole site for it  So I have to be like this XD.
Note: It's pretty simple. You make a character, and roleplay with it on topics we'll make in the new rp category. It's all done in text, like a continuous story but you can only use your character(s). I have a lot of experience in roleplay from the NEaB rp boards to whole rp sites, whereas others may have little to none. I'll work with you guys. 
Last edited by AntX2 on Sat Aug 02, 2008 2:52 am, edited 1 time in total.
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Silence
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Post subject: Posted: Fri Aug 01, 2008 12:45 am |
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Joined: Wed Jul 30, 2008 9:00 pm Posts: 6
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Might I suggest you have an empty sheet for players to easily copy/paste and get started? Just seems like it would be easier. (I probably won't join in, just making a suggestion)
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PeregrinFig
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Post subject: Posted: Fri Aug 01, 2008 2:29 am |
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Joined: Fri Aug 01, 2008 1:54 am Posts: 10
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I have 3 character sheets to make for now, might have a few more later. I have a fourth character in mind, but will wait for that one.
Name: Raldys Argor
Alias (if any): None
Age: 27
Race: Human
Race Description: Typical human
Gender: Male
Character Appearance: A young, brown-haired man. He is tall, but not truly thin, because he has trained in strength for many years and is quite powerful. Usually seen in knight's armor.
Occupation: A knight for the fallen kingdom of Taman, and servant of the King himself.
Primary Class: Paladin
Abilities: Swordsman, skilled on horseback
Weaknesses: Not trained in agility (meaning has difficulty dodging arrows and etc.)
Secondary Class: None
Personality: A young man who was disciplined properly when young. He enjoys having fun, but is very respectful when needed. Has a strong sense of justice and acts selflessly for his kingdom.
Character History: Once a mere peasant, when his family was killed by invaders during a war on his kingdom, he, too, fought back. Due to exceptional performance, he became a servant of the King and went on to become one of the most respected knights in Taman. When the kingdom fell, he was given the duty of escorting the king's daughter, Princess Samol, to safety.
Pets: None
Special Items: His sword is a finely-crafted weapon, made by the King's best blacksmiths for only his most-trusted knights.
Other:None
Name: Samol Taman
Alias (if any): Jeria Lorkas (used to hide her identity as princess of the fallen kingdom of Taman)
Age: 23
Race: Human
Race Description: Regular ol' human
Gender: Female
Character Appearance: A young woman, considered beautiful by many. She is average height and thin, and has long golden hair.
Occupation: Princess
Primary Class: White mage
Abilities: Can heal her allies
Weaknesses: Poor in direct combat, so she must be protected from her enemies at all costs
Secondary Class: Archer
Personality: She was once a very outgoing person, somewhat selfish due to her life as a princess. However, after the fall of the kingdom of Taman and loss of her father, she changed, somewhat in a negative way. She keeps to herself usually, giving her an air of mystery to strangers.
Character History: Princess of the kingdom of Taman, ruling territory of a large nation. The kingdom was renowned for military strength. However, at one point two territories surrounding Taman formed a secret alliance and prepared an invasion. First, the weaker territory directly attacked Taman. While the kingdom's military was off fighting one territory, the other, much stronger territory attacked while the soldiers were occupied. This resulted in the kingdom's fall, and her father sent her off with his most trusted knight to find safety.
Pets: None
Special Items:
A small, jewel-emblazoned ring passed down in the royal family. It is a precious heirloom of her lost parents.
Other: None
Name: Dentan Murgol
Alias (if any): Known in his hometown as the "Shadow of Death"
Age: 33
Race: Human
Race Description: Just another human
Gender: Male
Character Appearance: An average-height man with a darker complexion and heavy build. He has amazing strength, yet still moves quickly, making him deadly.
Occupation: Works as a mercenary when not on important jobs, such as his mission with Raldys
Primary Class: Assasin
Abilities: Can easily sneak into enemy territory, then has surprising strength to deliver fast, immediate death
Weaknesses: If he is caught off guard, he is essentially useless
Secondary Class: Theif
Personality: A very mysterious man, he doesn't talk to others often. He comes off as shady, which fits his occupation well.
Character History: Once the leader of a band of theives in a town in Taman known as Narg, he was a feared assasin. Anyone he was sent to kill was almost certainly about to die, giving him his nickname of the Shadow of Death. When Taman fell, he abandoned Narg, leaving it to be crushed by the enemy. For his crimes he owed the King a favor, so he joined Raldys to escort the princess.
Pets: None
Special Items: None
Other:None
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AntX2
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Post subject: Posted: Fri Aug 01, 2008 2:46 am |
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Joined: Sun Mar 23, 2008 1:46 am Posts: 122 Location: So you want to know where I am, eh?
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Name: Shador Noetts
Alias (if any): Shador, The Dark Commander
Age: Unknown, 40-50 in assumption.
Race: Appears to be Human
Race Description: Humans, the men and women of the world as you know it. Flesh, bones, yet height as well. Some quite complex even. Hated by many, prejudice proves strong against them. However, they have become highly intelligent of the world around them, constructing advantages for themselves.
Gender: Male
Character Appearance: Shador stands tall, around 6'5. He has a very scruffed beard which is the only of his facial features he chooses to show with no care. Otherwise it's dark, black clothing. A long robe hangs from his torso, with long sleeves exceeding his arms length. His eyes are dark where his complexion is a mid color, not too light nor dark.
Occupation: None in his own opinion, he gives others jobs.
Primary Class: Necromancer
Abilities: He can raise the dead, at a limit. He has strong resistance against mages and when hurt can take the life of something else to save his own. Aside from those abilities he has the ability of potential immortality. This allows him to transform his dying life to another's body, granting him the ability to keep living forever. Though this process is long and dreadful for him, and requires more than he may have.
Weaknesses: His greatest weakness is his own power. While his abilities give him great strengths, he can be consumed by them. Ultimately while pushing his powers too far, he can become one of that which he commands, the undead. Other than that there are holy spells. The undead is mere mortality to those with holy powers.
Secondary Class: Black Mage
Personality: A very mysterious man, usually quiet he doesn't like the living. His quest for immortality overcomes any interest he has in others. Any contact he makes with the living is either to kill, or to scam.
Character History: Shador grew up in Krid Village, a village where very little was expected from those who arose from it. It was a small village, made up of peasants rebelling against the kingdom. It was all talk with them though, they were never any real rebellion acts from them. Shador was different from the other villagers though. He had dreams, dark dreams. He desired to be immortal, and did so by studying the art of necromancy. He grew up eventually leaving his family, he never became fond of them, and only viewed them as faded memories. He left Krid Villlage when he was 20, and never returned. He continued increasing his skills, discovering new powers as he did so. He now seeks to be immortal more than anything, but to do so may cost him his life, ultimately failing in the end. Through time he has become known as "The Dark Commander" for his skills in raising the dead.
Pets: None
Special Items: Dark Staff - He wields his dark staff of necromancy. A tall black staff with a black skull at it's head allows him to concentrate his powers easier and cast spells very swiftly. He recieved it from dwarves he manipulated in his past.
Other: None.
Last edited by AntX2 on Fri Aug 01, 2008 5:01 am, edited 5 times in total.
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AntX2
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Post subject: Posted: Fri Aug 01, 2008 2:50 am |
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Joined: Sun Mar 23, 2008 1:46 am Posts: 122 Location: So you want to know where I am, eh?
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Pere: Approved but 3 is your limit for now. I'll see how you do with these 3.
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Shaidar
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Post subject: Posted: Fri Aug 01, 2008 3:15 am |
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| Buster-Swingin' Anti-Tard |
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Joined: Fri Aug 01, 2008 2:49 am Posts: 58 Location: Somewhere north. Or possibly very, very far south.
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Name: Managgan Bloodaxe
Alias (if any): None
Age:28
Race: Neanderthal (Primitive Human)
Race Description: A hairier, more musclebound form of the usual human. Generally taller and wider than a normal human, and better able to withstand the environment in which they live. They also tend to be simpler with every aspect of their life, be it intelligence, technology, or the way they live.
Gender: Male
Character Appearance: Easily seven feet tall, Managgan towers above most of the clients he deals with. He has back-length reddish brown hair, usually tied into a ponytail or tucked into his armor to ease sneaking or tracking. He wears earth tones, usually leather armor he makes himself, and his numerous weapons are carried in fur scabbards. Unlike most of his kind, he keeps his face clean-shaven.
Occupation: Scout/Guide
Primary Class: Barbarian
Abilities: Skill with primitive weapons, tracking, stealth, and the ability to enter a frenzy.
Weaknesses: Rather dull, easily duped. Has trouble dealing with "city-folk", and dislikes urban areas. Also has trouble controlling his anger when crossed. (that is, when he realizes it.)
Secondary Class: Druid
Personality: Managgan is generally a kind, caring man who loves nature and leaves be those who leave him be. That being said, he is known to protect those smaller and weaker than him with a fury few can describe. To those who pay him well for his services, he is kind and helpful. To those who attempt to cheat him, he can be cruel.
Character History: Managgan was born in the wilderness, and grew up to be a warrior, son of a clan shaman. When he came of age, he left the village, rather than take over for his father, to search for his future in more civilized lands.
Pets: He is sometimes seen with any number of harmless, befriended animals, and has a way with them.
Special Items: He wears tough leather armor, and carries many weapons. Several hunting knives, skinning knives, a large oaken cudgel, a primitive, but powerful bone longbow, and as a weapon of war only, a nine foot long wooden polearm, tipped with the massive, sharpened antlers and bones of a Megaloceros. This he keeps hidden in the forest, in locations closeby the path he intends to follow that day. He carries as well a small pouch filled with seeds, berries, and small bits of meat he feeds to animals he comes across.
Other: None.
Last edited by Shaidar on Mon Aug 04, 2008 1:14 am, edited 2 times in total.
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AntX2
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Post subject: Posted: Fri Aug 01, 2008 3:51 am |
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Joined: Sun Mar 23, 2008 1:46 am Posts: 122 Location: So you want to know where I am, eh?
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AntX2
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Post subject: Posted: Fri Aug 01, 2008 8:34 pm |
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Joined: Sun Mar 23, 2008 1:46 am Posts: 122 Location: So you want to know where I am, eh?
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Name: Liam Hoss
Alias (if any): None.
Age: 30
Race: Human
Race Description: Normal human.
Gender: Male
Character Appearance: His height is fair however isn't his most distinctive characteristic. He has an average build, somewhat muscular but not too bulky. He has green eyes and brown hair with a fair skin complexion. He bares a small scar along his right cheek that may enable him to be recognized easier. He is usually covered by heavy armor, they usually shine in the sunlight and are a common silver color for armor. A red cross can also be seen on the chestplate of his armor, signifying he is of the Holy Knights. He often wears a helmet that usually exposes his face.
Occupation: Holy Knight
Primary Class: Paladin
Abilities: He does well in withstanding heavy physical damage and can cast fair healing spells and auras that are usually of group healing. Liam is also very skilled in melee combat, and can keep his defense strong when needed.
Weaknesses: Ranged attacks altogether. He cannot wield bows and while his defense may be strong, he isn't as stealthy to match with it. Strong spells are also a part of his weaknesses, as even though he is strong against the undead and dark magic, strong mages and those with powerful offense can be a threat.
Secondary Class: Healer
Personality: Liam or "Sir Liam of the Holy Knights" is a very respectful and disciplined man. It is easy to tell he was brought up to be very loyal and knowing of his betters. He can be quite quiet at times but is very outgoing once you get him talking. He can easily make someone laugh and knows well in outsmarting those who overpower him. Overall he is very kind and caring, which is naturally obliged to him as a Holy Knight Paladin.
Character History: Liam Hoss grew up in the Kingdom of Savria. They were affiliated with the Kingdom of Taman for many o' decades. When Taman fell, Savria felt it necessary to assist in any way possible. However, the two Kingdoms are seperated by the great Evrund Forest. A very large forest that continues for miles and miles. Not many scouts make it through the forest so it is especially difficult to keep direct contact between the two lands. When he reached the age of ten he grew an in particular interest in melee combat and healing spells. He took up the art of the Paladin as his primary class and healing as his secondary. He knew the holy knights connect the two abilities, so he sought to join the order at the appropriate age. While once practicing the art of the swordsman he was slightly cut on his right cheek. The scar still remains with him today, a reminder for the day he decided to practice combat using a hammer rather than a blade. He agreed to the code of the paladin and in return was taught incredible skills in the art. If he were to break the code, mainly by conducting in association with evil beings, he would lose his powers and be considered an ex-paladin. That he never even thought of doing, and still never does. He has become a respected paladin in the Holy Knights, trusted by many in the order.
Pets: He often rides a particular horse called Auben. It is a white courser, usually used for riding rather than combat. Liam will use Auben in combat if necessary, but it is not commonly seen.
Special Items: Warhammer - Liam wields a fairly large black warhammer strapped to his back at all times. He is skilled in using it for melee combat, and only uses it if truly necessary. Kiteshield - He also carries a large wooden kiteshield with the holy knight symbol painted in it's center, with the rest being white. It is usually strapped to his right arm and used as a part of his defensive skills.
Other: Liam is very respective towards the church and has strong faith in his religion. It is a part of the paladin code that he defend any that are in danger and punish those who conduct evil doings. Paladins and those of holy power in general are especially strong against the undead, so Liam will sometimes hunt for the undead as well as necromancers and try to end their evil doings.
Last edited by AntX2 on Sat Aug 02, 2008 3:44 am, edited 5 times in total.
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Vertros
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Post subject: Posted: Sat Aug 02, 2008 12:50 am |
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| Character Sheet Checker |
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Joined: Fri Aug 01, 2008 1:51 am Posts: 57 Location: In ur base, killin ur doodz!
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Name: Achriseyth
Alias (if any): None
Age: 79
Race: Blood Elf
Race Description: Blood elves stand and weigh about the same as the average human. They have brown skin and deep, crimson red eyes. Their hair can range through blond and black. The most striking feature of blood elves is their teeth, which seem to be perpetually stained with blood. This is unnerving for those who have never seen them before. They are a little more proficient with slashing weapons than most and have strange powers over blood. They use blood and magic as nourishment and for a curative. Blood elves are unyielding and daring, and they tend to be rather reckless. In battle there are none braver, and they have a knack for surviving which makes them confident and slightly arrogant.
Gender: Male
Character Appearance: Achriseyth stands 5' 10" tall and weighs around 137 lbs. He is often seen sporting blackened leather armor intricately embroidered, by himself, with scenes from some of his greatest victories/foes/whatever else he feels is important. Often times he has his Greatsword strapped to his back. Achriseyth has dark black hair that parts at the hilt of his sword and runs halfway down his back. Ronik is often perched on his shoulder.
[b[Items on Hand:[/b] Achriseyth always carries his Greatsword strapped to his back. His Greatsword, when drawn is as elegantly engraved as his armor. Nothing to the point that it affects the weapon's effectiveness in battle but the usual sketchings much the same as found on his armor. Though the engravings on the Greatsword seem to be focused more on individuals whom Achriseyth has a grudge/rivalry with moreso than battles and landscape. Aside from his Greatsword, Achriseyth carries 2 ordindary short swords strapped to his belt and has a couple of small daggers hidden in his boots. He also wears dirty, tattered clothing underneath his armor.
Occupation: Achriseyth is an accomplished thief. He is also schooled well enough in the arts of Blacksmithing and Tailoring to be able to create the engravings and embroiderings found on his equipment himself. The only time he ever uses these skills for the public is when he isn't able to steal what he needs.
Primary Class: Duskblade
Abilities: Blade of Blood - Achriseyth uses his own natural abilities to manipulate the blood of an enemy he has injured and coats his blade with it. This is used to increase the damage he is capable of inflicting for a short amount of time. (He is also known to use his own blood to a slightly stronger effect to intimidate his foes.)
Blood Drink (name subject to change (I’m tired)) – Achriseyth can drink fresh blood to the same effect as a healing potion.
Weaknesses: Achriseyth’s options when it comes to ranged combat are vastly limited. He is limited to the small arsenal of spells he knows as he cannot wield a bow.
Secondary Class: Rogue
Personality: Achriseyth is very arrogant, more so maybe than many others of his race, and often times he disregards the advice/help of his allies when in battle. He prefers to keep to himself and tends to distance himself from his friends.
Character History: Achriseyth was born the only child of his parents and lived with them until he was the age of 16. It was at this point he became fed up with his family’s nomadic habits and set out to find himself a home of his own. He and his pet phoenix, Ronik, lived off only what they could steal for several years. He roamed from town to town stealing small amounts of food from the market place or having Ronik snatch a weary traveler’s coin purse as he entertained them. As he traveled he picked up many different crafts such as leatherworking, tailoring and blacksmithing. Though he never had the time to develop his skills he knew enough to get by. Unfortunately, through all his thievery Achriseyth unknowingly forced upon himself the same lifestyle he had attempted to rid himself of.
Pets: Ronik – Achriseyth’s pet Phoenix given to him by his parents. Ronik has been his lifelong companion for as long as he can remember. Fully grown now Achriseyth has found it increasingly difficult for Ronik to maintain the amount of stealth he used so adeptly when he was smaller and can no longer snatch coin purses as easily.
Ilvyn - When Achriseyth stumbled upon a wounded raven he nursed it back to health and tamed it. He taught it to be as stealthy as Ronik once was and found the raven to be adept at such tasks and less obvious than his fiery companion.
Special Items: Ronik has been Achriseyth’s lifelong companion and he will do anything to ensure Ronik’s safety.
Other: Achriseyth absolutely adores Ronik. He often times treats him better than Ilvyn without realizing it because of their close bond. Because of this the two birds have developed a bit of a rivalry and are prone to fighting amongst themselves.
Achriseyth’s wounds heal faster than that of an average human.
Spells: Firebolt – A short range fireball that does decent damage.
Chain Lightning – A long range lightning bolt greatly damages the first target and then arcs to other nearby targets dealing less damage with each arc.
Energy Surge – Achriseyth deals increased damage with his next attack.
_________________ "The power of the sun in the crotch of my pants!" ~Huggy Snuffaluffagus
Last edited by Vertros on Tue Aug 05, 2008 4:41 am, edited 1 time in total.
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AntX2
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Post subject: Posted: Sat Aug 02, 2008 1:37 am |
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Joined: Sun Mar 23, 2008 1:46 am Posts: 122 Location: So you want to know where I am, eh?
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Approved, nice character Hill. Also, about the two birds. Being a Phoenix, does Ronik have any special abilities since he is of a mythical species? Or is Ronik the actual phoenix species that once lived, as in non-magical in a sense?
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Vertros
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Post subject: Posted: Sat Aug 02, 2008 1:42 am |
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| Character Sheet Checker |
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Joined: Fri Aug 01, 2008 1:51 am Posts: 57 Location: In ur base, killin ur doodz!
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Well, I hadn't really planned to use him in combat but since you brought it up I suppose he could have a miniature fireball. Doesn't really do much damage. Just sets fire to stuff. I could definitely have some fun with that 
_________________ "The power of the sun in the crotch of my pants!" ~Huggy Snuffaluffagus
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AntX2
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Post subject: Posted: Sat Aug 02, 2008 2:24 am |
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Joined: Sun Mar 23, 2008 1:46 am Posts: 122 Location: So you want to know where I am, eh?
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Ugh, just don't godmode. I know I can trust you not to, but this char. might pwn people XD.
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Vertros
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Post subject: Posted: Sat Aug 02, 2008 2:50 am |
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| Character Sheet Checker |
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Joined: Fri Aug 01, 2008 1:51 am Posts: 57 Location: In ur base, killin ur doodz!
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Well that's the idea isn't it?  But yeah, don't worry, I'll keep it fair.
_________________ "The power of the sun in the crotch of my pants!" ~Huggy Snuffaluffagus
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GraBug
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Post subject: Posted: Sat Aug 02, 2008 4:00 am |
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Joined: Tue Mar 18, 2008 11:30 pm Posts: 135 Location: First NPC of Dabmir
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Name: Shardok (Aramil) GraBug
Alias (if any): Shard. Gra. Aramil.
Age: 536
Race: Elven
Race Description: High Elf... You all know what a High Elf is...
Gender: Male
Character Appearance: Long, Tall, Handsome? Oh fine... around 6'3" and weighing in at no more than 145 lbs. A scar from his upper nose to his lower eye still shows from his old adventuring days. He has long grey hair, lackluster in comparison to that of his youth, but it still has a shine of youth within it. He seems frail but is still almost as agile as ever due to keeping his mind always alert. His right arm seems to have been wounded greatly in a battle, and he usually leaves it hanging down except when he really needs it.
Items on Hand: He carries along with him... 1 backpack, a bedroll, flint and steel, a belt pouch, two sunrods, ten days' worth of trail rations, 50 feet of hempen rope, his wizards staff, his clothing (duh...) his spellbook and three bottles of ale (32 oz each). 777 Bags of Holding.
Occupation: Retired Adventurer. Sells out his magical abilities as is needed to keep himself from going crazy. Still has plenty of wealth from his youth, but prefers to live on money he makes from selling his magical abilities.
Primary Class: Wizard.
Abilities: High Level Enchanting. Crafting of Arcane Items. Mid Level Arcane Magic. High Level *buffing*
Weaknesses: Physical Attacks. Divine Magic. (magic gifted by gods  )
Secondary Class: Bard.
Personality: Reserved, Grim, Skeptical, Timid, Hard-hearted, Cautious, Vengeful, Calm.
Character History: Shardok was born the son of Lucan and Mialee Aramil. He grew up in the forests of Iln, knowing always that when he was older he would follow in his parents footsteps taking up the job of watching over all the villagers as the village chief. He always knew from the day of his birth who he would marry, when he would become village chief, and all the inner workings of his life. Or so he had thought... dun dun dun! Around the age of 32, still a child by Elven standards, his village was wrought by Dwarves. These Dwarves wanted but one thing, and that was to enslave the wild Elves of this village. They quickly came in the dead of night, and interrupted the meditations of the Elves, the guards of the village were quickly slain and as was the village chief and his wife. The dwarves gathered up and shackled together the villagers who weren't slain and brought them to their slave camp. It was here that Shardok would spend the next 30 years living as the adopted *son* of the dwarven chief, Thoric GraBug. Shardok spent these years learning the ways of magic from several Elves who had also been enslaved, and thankfully the chief had taken him to be trustworthy and let him have free roam around the town, so this was quite easy. At the age of 62 Shardok Aramil led the Elves in a rebellion against the dwarves of the town. They quickly overran the entire village and the Elves were free. During this rebellion Shardok Aramil went to the home of the dwarven chief, tore down the Warhammers of Thoric and came to him, he quickly cast a paralyze upon Thoric to force torture upon him. He said to him "As you have taken the lives of my mother and father, I shall take not only the lives of your family, but your name. I will leave your son the way you left me though, fatherless, motherless, alone." He then cracked the head of Thorics wife with the mighty Warhammers and continued on to kill Thorics daughter. He grabbed up the warhammers and said to Thoric "You, You are the one who caused me all the pains of this world, and I will ensure justly for you. You are no longer Thoric GraBug, for I have taken that name. You are only Thoric now. Now, I am Shardok Aramil GraBug. You... are nothing." and bashed in the head of Thoric in the most brutally painful way possible. He then set the warhammers upon his back and headed out. He took Thorics son, only a babe, and stowed him away with the other Elves to be given to a passing merchant as they left this accursed place. After freeing the Elves of the town, Shardok GraBug, continued on to learn more of the ways of magic as well as to fight alongside many of the greatest adventurers of his time.
Pets: An old raven. Unnamed.
Special Items: Dual Wields Dwarven Warhammers. (Considerably smaller than normal Dwarven Warhammers) His fathers Bladder Pipe. Bladder Pipe!?
_________________ (\__/) This is Bunny. (='.'=) Cut, copy, and paste bunny onto your sig. (")_(") Help Bunny gain World Domination.
Last edited by GraBug on Sat Aug 02, 2008 4:40 am, edited 3 times in total.
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